Wednesday, February 2, 2011

12 Principles of Animation (Part 1)

1. Timing: The timing of our animation is based primarily on our sound, which consist of a constantly increasing breath and heart beat.

2. Ease In/Ease Out: Each animation that we show will ease in as a small abstract form and ease out as a different abstract form.

3. Arcs: Arcs are used in the general motion of all our animations.

4. Anticipation: Our entire animation showcases the idea of anticipation.

5. Exaggeration: We exaggerate our forms by stretching the laws of physics. We will create several vortices to form and flow as we please.

6. Squash and Stretch: We will incorporate squash and stretch in a portion of our animation where we simulate flowing water using Blender.

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