Tuesday, February 22, 2011
Tuesday, February 8, 2011
That homework thing
Motion - Sound
The motion of our animatic will capture anticipation by continuously building up different elements. However, at the apex of interest, our video will end and the other works will proceed. So the sound would be a building of different instruments and noises and come to a peak but quickly go mute as the objects start to complete themselves.
Motion - Word
There is no true motion for the word anticipation. Anticipation is more of a feeling of anxiousness and curiosity. Both of which we hope to achieve in our buildup and drop-off.
Motion - Visual
Our visuals will start simple, with simple shapes in a simple dimension (2-D). The two-dimensional plane will shatter and reveal a series of different three-dimensional objects on their way to form with each other. The camera will cut progressively quicker as the music and tension builds until the peak when the screen is black.
Sound - Word
The sound relating to our word will be a mix of instruments, breathing, and heartbeats all building with each other. The instruments will become louder, breathing heavier, and the heartbeats faster until hitting the end.
Sound - Visual
The two-dimensional objects will correlate to the breathing at first and the three-dimensional objects will correlate to the heartbeat. The three-dimensional objects will expand and contract slightly like blood for each beat.
I think that's the plan
Monday, February 7, 2011
Sunday, February 6, 2011
Wednesday, February 2, 2011
the 12 principles of design part 2
Follow Through: One of the main animations at the beginning flows out, and collapses on itself. After the collapse, it lets out kind of a splash.
Pose-by-Pose: The current way we are doing the flash animation is Pose-by-Pose; we drew out the main, key frames and filled in some of the frames in between.
Staging: The small animations occuring the middle are emphasized by the wide empty space around them.
Appeal: We are using attractive, flowing movement and shapes keeps the viewers attention.
Solid Drawing: The second part of our animation uses three-dimensional objects made in blender.
12 Principles of Animation (Part 1)
2. Ease In/Ease Out: Each animation that we show will ease in as a small abstract form and ease out as a different abstract form.
3. Arcs: Arcs are used in the general motion of all our animations.
4. Anticipation: Our entire animation showcases the idea of anticipation.
5. Exaggeration: We exaggerate our forms by stretching the laws of physics. We will create several vortices to form and flow as we please.
6. Squash and Stretch: We will incorporate squash and stretch in a portion of our animation where we simulate flowing water using Blender.